Modular code generation
By default, drift generates code from a single entrypoint - all tables, views and queries for a database are generated into a single part file. For larger projects, this file can become quite large, slowing down builds and the analyzer when it is re-generated. Drift supports an alternative and modular code-generation mode intended as an alternative for larger projects. With this setup, drift generates multiple files and automatically manages imports between them.
As a motivating example, consider a large drift project with many tables or views being split across different files:
lib/src/database/
├── database.dart
├── tables/
│ ├── users.drift
│ ├── settings.drift
│ ├── groups.drift
│ └── search.drift
└── views/
├── friends.drift
└── categories.dart
While a modular structure (with import
s in drift files) is helpful to structure
sources, drift still generates everything into a single database.g.dart
file.
With a growing number of tables and queries, drift may need to generate tens of
thousands of lines of code for data classes, companions and query results.
With its modular generation mode, drift instead generates sources for each input file, like this:
lib/src/database/
├── database.dart
├── database.drift.dart
├── tables/
│ ├── users.drift
│ ├── users.drift.dart
│ ├── settings.drift
│ ├── settings.drift.dart
│ └── ...
└── views/
├── friends.drift
├── friends.drift.dart
├── categories.dart
└── categories.drift.dart
Enabling modular code generation¶
Note: A small example using modular code generation is also part of drift's repository.
As drift's modular code generation mode generates different file patterns than
the default builder, it needs to be enabled explicitly. For this, create a
build.yaml
file in which you disable the default drift_dev
build and enable
the two builders for modular generation: drift_dev:analyzer
and
drift_dev:modular
. They should both get the same options:
targets:
$default:
builders:
drift_dev:
# disable drift's default builder, we're using the modular setup
# instead.
enabled: false
# Instead, enable drift_dev:analyzer and drift_dev:modular manually:
drift_dev:analyzer:
enabled: true
options: &options
# Drift build options, as per https://drift.simonbinder.eu/docs/advanced-features/builder_options/
store_date_time_values_as_text: true
named_parameters: true
sql:
dialect: sqlite
options:
version: "3.39"
modules: [fts5]
drift_dev:modular:
enabled: true
# We use yaml anchors to give the two builders the same options
options: *options
What gets generated¶
With modular generation, drift generates standalone Dart libraries (Dart files
without a part of
statement). This also means that you no longer need part
statements in your sources. Instead, you import the generated .drift.dart
files. And of course, every private mixin/class previously generated under the
part files will now be public. Replacing all _$
(notice the leading space)
with $
(leading space here as well) should probably fix those problems there.
When it comes to using the generated code, not much is different: The API for
the database and DAOs stays mostly the same.
A big exception are how .drift
files are handled in the modular generation
mode. In the default builder, all queries in all drift files are generated as
methods on the database.
With modular code generation, drift generates an implicit database accessor
reachable through getters from the database class. Consider a file user.drift
like this:
CREATE TABLE users (
id INTEGER NOT NULL,
created_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
name TEXT NOT NULL,
is_admin BOOLEAN NOT NULL DEFAULT FALSE
);
findUsers($predicate = TRUE): SELECT * FROM users WHERE $predicate;
If such a users.drift
file is included from a database, we no longer generate
a findUsers
method for the database itself.
Instead, a users.drift.dart
file contains a database accessor called UsersDrift
which is implicitly added to the database.
To call findUsers
, you'd now call database.usersDrift.findUsers()
.